Categories: Special Ability, Interrupt, Fast
It is a Dodge-Back that only works at Close Range and Far Range. You either teleport to Far Range or Attacks will miss at Far Range. If the player is at Far Range, the Attacks will miss. After the Attack, the player teleports to Close Range. It has a Cooldown of 3 turns.
Special Ability For
- 1 charge
- 3 turns